A digitised world and domain of Physical Education
Keywords:
Digital technologies in PE, Wearable fitness trackers, Virtual reality simulation, Mobile applications for PEAbstract
Physical Education (PE) has been affected by the digital age. This article examines the shifts, difficulties, and possibilities of the digital world and PE.Digitizing PE has changed instruction, assessment, and student participation. Wearable activity trackers, virtual reality simulations, smartphone apps, and internet resources have transformed PE education. Digitized PE allows personalization and customization of physical exercises. Wearable gadgets may track heart rate, steps, and calories, helping students track their progress and set exercise objectives. Students may practice sports and physical activities safely in virtual reality simulations.PE is now accessible online. Online platforms and services make PE materials, tutorials, and instructional films available to distant or underserved populations. Digital platforms also enable PE professionals to share ideas, resources, and best practices globally. PE digitalization brings complications. Screen use may lead to inactivity and sedentary behavior. A balanced approach to physical education requires balancing digital tools with active, hands-on activities. Digital gap and technological inequities might worsen PE participation discrepancies. This gap must be closed to provide all pupils access to digital PE tools.
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