Study of probability theory and probability models for dice game of craps

Authors

  • Seema Rani

Keywords:

phenomena, uncertainty, gamblers, probability

Abstract

Probability is the language of uncertainty. Using statistics, we can better predict the outcomes of random phenomena over the long term – from the very complex, like weather, to the very simple, like a coin flip, or of more interest to gamblers, a dice toss. A probability is a numerical value assigned to a given event A. The probability of an event is written P(A), and describes the long-run relative frequency of the event. The first two basic rules of probability are the following: Rule 1: Any probability P(A) is a number between 0 and 1 (0 < P(A) < 1). Rule 2: The probability of the sample space S is equal to 1 (P(S) = 1). The sample space S for a probability model is the set of all possible outcomes. An event A is a subset of the sample space S.

References

Downloads

Published

30-09-2016

How to Cite

Seema Rani. (2016). Study of probability theory and probability models for dice game of craps. International Journal for Research Publication and Seminar, 7(4). Retrieved from https://jrps.shodhsagar.com/index.php/j/article/view/877

Issue

Section

Original Research Article